I am a software engineer specializing in Computer Graphics and am currently in the third year of my PhD at Dartmouth.
My interests lie in the fields of physically-based rendering, artificial intelligence, and a smidge of physical simulation.
In a previous life, I wanted to develop video games.
Currently interning at Autodesk on the Arnold rendering team.
Follow the adventures of a band of dieselpunk soldiers as they try to find their way back to their time. Face hordes of sword and magic wielding foes as you fight your way back home. Get to know quirky characters and a questionable witch as you learn more about...